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| Author | Thread Statistics | Show CCP posts - 0 post(s) |
![]() von Torgo |
Posted - 2005.10.20 06:39:00 -
[1]
I noticed a bug with cap rechargers, with my "intensive" 10 min testing. CPU needs are not reduced. Then for the suggestions... Equipment-tab: Could you please remove CPU and PG from attribute list and make them visible all the time. Perhaps with highlighted color to stick out. Furthermore, could you add two columns for every slot window. One for CPU and one for PG showing fitting requirements individually for every module. This would help a lot in locating the problem areas in fitting. Finally, please make the fitting constraints optional. This would help a lot in designing MK2 ships beforehand (or any other not-yet-in-game-ship). New tab: Compare I like the idea about ship compare. I'd like to bring it step further by adding a new tab where you can compare two setups. The current setup and a saved setup. NPC-tab: You could make more use of NPC database, if you could select any of the NPC active. This could be used for example in ammo & charges -tab. HP and resistances would be updated with npc values. Perhaps even repairing or shield boosting if possible. Ship-tab: Not so important, but it would be nice if you could add your own ship. This could be created as an empty design or based on any existing ship. I hope I'm not asking too much. Keep up the good work. It'll be worth a few mill isks! |
von Torgo Amarr |
Posted - 2005.10.20 06:39:00 -
[2]
I noticed a bug with cap rechargers, with my "intensive" 10 min testing. CPU needs are not reduced. Then for the suggestions... Equipment-tab: Could you please remove CPU and PG from attribute list and make them visible all the time. Perhaps with highlighted color to stick out. Furthermore, could you add two columns for every slot window. One for CPU and one for PG showing fitting requirements individually for every module. This would help a lot in locating the problem areas in fitting. Finally, please make the fitting constraints optional. This would help a lot in designing MK2 ships beforehand (or any other not-yet-in-game-ship). New tab: Compare I like the idea about ship compare. I'd like to bring it step further by adding a new tab where you can compare two setups. The current setup and a saved setup. NPC-tab: You could make more use of NPC database, if you could select any of the NPC active. This could be used for example in ammo & charges -tab. HP and resistances would be updated with npc values. Perhaps even repairing or shield boosting if possible. Ship-tab: Not so important, but it would be nice if you could add your own ship. This could be created as an empty design or based on any existing ship. I hope I'm not asking too much. Keep up the good work. It'll be worth a few mill isks! |
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